Sunday, 28 August 2011

Panzer IV Texturing underway

Status update on the panzer, now here's a shot of the current textures. Still more work to do but its coming along nicely.

Tuesday, 16 August 2011

Starting to do some preliminary bakes, got some stuff to sort out to get a better result.

Monday, 15 August 2011

Panzer Lowpoly

More work done on my Panzer project, here's the lowpoly as viewed in Marmoset.

Saturday, 13 August 2011

Now I got marmoset

Finally own a fine copy of the marmoset toolbag, damn I love it to bits. Sat down and wanted to test out the material features so I sculpted some simple stones, baked the AO and normals and into Photoshop I went. A couple of hours later I finished the texture you will now see below!

Now maya's viewport is a hideous atrocity to look at in comparison.

Saturday, 25 June 2011


I seriously need to get more of a habit posting up stuff. Been in quite a chasm of unproductivity :|

So as a lifesign here we got a corrupt drake...thingy =P

Monday, 14 February 2011

Using the reference whilst its still there

Soo... manage to break my arm a couple of weeks ago, so what better time to sculpt something like this? Not really finished but I felt I needed to update with something ;D

:Update 1:

Final Update:

Friday, 21 January 2011

Autumn project 2010

Here's the final presentation of my autumn project 2010, my goal was to both get to work with UDK and work with modular modelling for that pipeline.
(I recommend watching it in fullscreen)


Wood, practicing on making wood in zbrush ^^