Showing posts with label Modelling. Show all posts
Showing posts with label Modelling. Show all posts

Monday, 15 August 2011

Panzer Lowpoly


More work done on my Panzer project, here's the lowpoly as viewed in Marmoset.

Tuesday, 16 November 2010

Anonymous Mage

Personal school project, nothing course bound. Should first note that this is a sculpt I've been working on and the basemesh isnt my own, so to give credit it was done by Samuel "arshlevon" Sharit and was available at http://wiki.polycount.com/BaseMesh

What I do take credit for however is the modification, sculpting, baking and yadda yadda, everything after the basemesh stage.

Press images for larger view


The main problem I ran into with this model was that I wanted his robe to be semi-free from the rest of his body, thus giving quite a couple of problems when baking. So after the sculpting the majority of my time was put to repairing the normal maps and AO maps, in the end I think the result was pretty good.